What changed

1.1.0 Current

A guided start, and a rebuilt door for AI

New boards now open with a short walkthrough instead of an empty canvas, and the way an outside AI reaches a board was taken apart and rebuilt. Agents that used to spend several minutes working out how to connect now start editing on the first try.

New

  • A short intro on first open. Cards, lines, right-click menus and the toolbar, highlighted in place. Tick don't show again at the end and it stays gone.
  • The full tour moved to Settings. The long walkthrough is still there, launchable whenever you want it rather than in the way on day one.
  • A live server status in the invite panel. The AI page now says whether the board's door is online, with a refresh button when you need to re-check.
  • The grid is taught. Both walkthroughs now cover grid settings and snapping.

Changed

  • The AI invite is a fifth of its old length. It carries the address, the protocol and the key — the things a client cannot learn until it connects — and nothing else. Everything about how a board works is now sent by the server itself the moment an agent connects.
  • Every board tool leads with a plain sentence. Agents no longer have to inspect a tool before using it, which was the single biggest source of wasted time.
  • Grid settings moved to the left, under the tool pad, instead of opening over the inspector on the right.
  • Agents report what they did, not what they are about to do. The rule now reaches every AI seat rather than two of the four.

Fixed

  • Helper buttons stopped working after a few uses. Activity entries pointing at shapes could not be flown to; they can now.
  • Codex refused to start when a board entry collided with one already in your own Codex config. The board now registers under its own name.
  • The board door could report itself ready before it was. A connecting client would then time out against a port nothing was listening on.
  • The ACP connection box now fills in the board address instead of leaving it blank for you to find.

1.0

First public release